

LoL Battle Pass Leveling
League runs a battle pass every act, and each one carries a skin line, chromas, orbs and a prestige track that vanishes the moment the act closes. The pass itself is cheap. The time to finish it is not — a full track is dozens of hours of games regardless of how good you are, because it is gated on XP rather than on skill.
This service moves the track for you. Pick the level you are on now and the level you want to end on, and a booster plays the games that get you there.
Pricing Follows the XP Curve
Level 5 and level 45 are not the same amount of work, so they are not the same price. The XP each level demands climbs steadily while the XP a match awards does not, which means the back half of any pass costs multiples of the front half in play time. Drag the two handles above and the quote reflects exactly which stretch of the track you are buying.
This is also why buying the whole track in one order is cheaper than buying it in pieces — you are paying for a contiguous run rather than repeatedly paying for a booster to pick the account back up.
What You Keep
- Everything the track pays out at the levels you passed through — orbs, chromas, emotes and the act's skin rewards.
- Blue Essence and champion mastery from the games played along the way.
- Your rank, untouched, if you ask for the work to run through normal games rather than ranked.
Be Aware of Riot's Milestone Skips
Riot sells a milestone skip for 95 RP — about €0.76 at standard RP pricing. That is cheaper per level than this service, and we would rather tell you than let you discover it later. If you only care about the number going up, and you are happy spending RP, buy the skips.
What the skip does not do is play the games. It clears a milestone and nothing else — no Blue Essence, no mastery, no progress on anything else the account is chasing. It also only clears the milestone you are currently on, so a long stretch of track means buying repeatedly while still playing in between. If what you actually want is the track finished without you having to play it, that is what this is for.
Order Timing Matters Here
Unlike a rank boost, a battle pass order has a hard external deadline: the act closes and unclaimed progress is gone. A forty-level order placed with a week left is not a small ask, and we would rather scope it down than sell you something that cannot land. If you are ordering late in an act, take the priority option or expect us to trim the target.
Frequently Asked Questions
Everything you need to know about how our services work, pricing, and account safety.
Still have questions? Contact us
Do I need to own the premium pass first?
Yes, if you want the premium rewards. We move the level track; the track only pays out premium rewards on an account that has bought the pass. Buy the pass from Riot first, then order the levels — ordering in the other order still works, the rewards just land retroactively once you buy it.
Why do later levels cost more than early ones?
Because they take longer. The XP required per level rises as you go while the XP a match awards stays flat, so level 45 is several times the play time of level 5. A flat per-level price would overcharge the start of the track and undercharge the end — ours follows the actual curve.
Is buying milestone skips from Riot cheaper?
On price alone, yes — and we would rather say so than have you find out afterwards. Riot sells a milestone skip for 95 RP, which is roughly €0.76, against €1.31 to €3.87 a level here depending on where you are on the track. If all you want is the level number to go up and you are happy to spend RP, buy the skips. What you do not get that way is any of the play. Our booster's games also earn Blue Essence and champion mastery, and they move the account rather than just the counter. Skips also only clear the milestone you are currently working on, so clearing a long stretch means repeated purchases while you keep playing anyway — which is the case most people actually order for.
What happens if the act ends mid-order?
Pass progress does not carry over, so an unfinished order at act close is a dead order. We do not accept work we cannot complete inside the window — if you order late in an act, the order is scoped to what actually fits, and support will tell you rather than take the money.




















