League of Legends Ranks Explained

Every LoL rank in order, from Iron to Challenger — how divisions, LP and the apex tiers actually work.

Ranked ladder

LoL ranks in order

Ten tiers, lowest to highest. The first seven each contain four divisions, counted down from IV to I.

  1. LoL Iron rank emblem
    Iron01
  2. LoL Bronze rank emblem
    Bronze02
  3. LoL Silver rank emblem
    Silver03
  4. LoL Gold rank emblem
    Gold04
  5. LoL Platinum rank emblem
    Platinum05
  6. LoL Emerald rank emblem
    Emerald06
  7. LoL Diamond rank emblem
    Diamond07
  8. LoL Master rank emblem
    Master08
  9. LoL Grandmaster rank emblem
    Grandmaster09
  10. LoL Challenger rank emblem
    Challenger10
LoL Iron rank emblem
01

Iron

Entry tier
Iron IVIron IIIIron IIIron I

The floor of the ranked ladder. Iron games are decided by fundamentals rather than strategy — last-hitting, not dying to obvious ganks, and knowing what your champion actually does. Most players who focus on one champion and one role climb out of Iron quickly.

LoL Bronze rank emblem
02

Bronze

Below average
Bronze IVBronze IIIBronze IIBronze I

Mechanics are shakier than the decision-making. Bronze players usually understand the objectives exist but fight for kills instead. Learning to leave a losing fight and take a free tower is the single biggest jump available here.

LoL Silver rank emblem
03

Silver

Around the middle of the ladder
Silver IVSilver IIISilver IISilver I

Silver and Gold together hold close to half of all ranked players. Laning is passable, but macro is not — teams group late, ignore vision, and throw leads. Wave management alone separates a Silver player from a Gold one.

LoL Gold rank emblem
04

Gold

Above average
Gold IVGold IIIGold IIGold I

Gold is the historic benchmark for a "decent" player and the tier most ranked rewards are pegged to. Players know the map and the win conditions, but execution is inconsistent — good calls happen a minute too late.

LoL Platinum rank emblem
05

Platinum

Upper portion of the ladder
Platinum IVPlatinum IIIPlatinum IIPlatinum I

Laning phase is genuinely competitive and punishment for mistakes is immediate. Platinum is where champion pool depth starts to matter — one-tricks thrive, and players without a reliable pick begin to stall.

LoL Emerald rank emblem
06

Emerald

Upper portion of the ladder
Emerald IVEmerald IIIEmerald IIEmerald I

Added in 2023 between Platinum and Diamond, which pushed every tier above it further up the ladder. Emerald plays like old low Diamond: solid fundamentals across the board, with games decided by mid-game rotations and objective setup rather than laning.

LoL Diamond rank emblem
07

Diamond

Top few percent
Diamond IVDiamond IIIDiamond IIDiamond I

The last tier with divisions and the point where the ladder gets genuinely difficult. Diamond players punish small errors reliably, play around vision, and understand tempo. Progress from Diamond IV to Diamond I is often slower than the entire climb before it.

LoL Master rank emblem
08

Master

Apex tier
No divisions — ranked by LP

The first apex tier. Divisions disappear — you simply accumulate LP with no cap, and there is no promotion series to Grandmaster. Master is where smurfs, ex-Challenger accounts and aspiring pros share the same queue.

LoL Grandmaster rank emblem
09

Grandmaster

Apex tier — 400 LP plus a seat
No divisions — ranked by LP

Grandmaster needs at least 400 LP AND a seat: each region has a fixed number of Grandmaster spots (700 on the largest servers such as EUW, KR and NA), and you must out-LP the lowest current Grandmaster. The standings are recalculated once a day, and dropping below 400 LP or the cutoff returns you to Master.

LoL Challenger rank emblem
10

Challenger

Apex tier — 800 LP, the top of the region
No divisions — ranked by LP

The highest rank in League of Legends. It needs at least 800 LP and one of a fixed number of seats — 300 on the largest servers such as EUW, KR and NA, fewer on smaller ones. Standings are recalculated once every 24 hours, and Master+ players lose 75 LP a day once their banked days run out, so holding Challenger means playing regularly.

01

How LP works

Win a ranked game and you gain League Points, usually somewhere around 20-30. Lose and you drop by a similar amount. Hit 100 LP and you promote to the next division, with the extra LP carried over. The exact numbers are driven by your hidden MMR: gaining more than you lose means the system already rates you above your current rank.

02

The apex tiers

Master, Grandmaster and Challenger have no divisions. LP keeps accumulating; Grandmaster needs at least 400 LP and Challenger 800 LP, plus one of a limited number of seats on your server. Standings are recalculated once a day, and falling below the floor or the cutoff drops you a tier at the next update.

Check today’s LP cutoff →
03

Demotion and decay

Losing more LP than you have demotes you a division; a tier demotion lands you at 25, 50 or 75 LP, and new Master players get three protected games. From Diamond up, inactivity costs LP: Diamond banks 7 days per game (max 28) and then loses 50 LP a day, while Master and above bank 1 day per game (max 14) and lose 75 LP a day.

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Frequently Asked Questions

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How many ranks are there in League of Legends?

There are ten tiers: Iron, Bronze, Silver, Gold, Platinum, Emerald, Diamond, Master, Grandmaster and Challenger. The first seven are split into four divisions each (IV up to I), which gives 28 division steps plus the three apex tiers.

What is the order of LoL ranks from lowest to highest?

Iron is the lowest and Challenger is the highest. In order: Iron, Bronze, Silver, Gold, Platinum, Emerald, Diamond, Master, Grandmaster, Challenger. Within a tier, Division IV is the entry point and Division I is the highest.

How does LP work?

You gain League Points for a win and lose them for a defeat, typically somewhere around 20-30 depending on your hidden MMR. Reach 100 LP in a division and you move up, with the extra LP carried over. In Master and above there is no cap — LP accumulates, and Grandmaster (400 LP) and Challenger (800 LP) also need one of a limited number of seats on your server.

What is MMR and how is it different from rank?

MMR is the hidden rating that decides who you are matched against and how much LP you gain. Your visible rank follows your MMR over time. If you gain far more LP than you lose, your MMR is higher than your current rank and you are climbing to where the system already thinks you belong.

When was Emerald added, and what changed?

Emerald was introduced in 2023 between Platinum and Diamond. It pushed the tiers above it further up the ladder, so a Diamond player after the change sits in a smaller, stronger slice of the playerbase than before.

Can you get demoted in League of Legends?

Yes. Lose more LP than you have and you drop a division. Dropping a whole tier is cushioned — you land at 25, 50 or 75 LP rather than 0 — and newly promoted Master players cannot be demoted during their first three games. Master and above can also fall out of Grandmaster or Challenger when they slip under the LP floor or the seat cutoff.

What is rank decay?

High ranks require activity. Diamond players bank 7 days per ranked game (up to 28) and lose 50 LP a day once the bank is empty. Master, Grandmaster and Challenger bank only 1 day per game (up to 14) and lose 75 LP a day, and a decaying Master player drops to Diamond II. Playing ranked regularly keeps the bank topped up.

What rank is above Diamond?

Master, then Grandmaster, then Challenger. These are the apex tiers: they have no divisions and no promotion series. Grandmaster needs at least 400 LP and Challenger 800 LP, and both also have a fixed number of seats per server, so your standing depends on your LP relative to everyone else.