League of Legends rangeringsfordeling

How many League of Legends players are Gold, Emerald or Diamond? We count every ranked Solo/Duo player on each server through Riot's own API and publish the share in every division, combined and server by server.

Målt av BoostRoyal fra det offisielle API-et2026 Season 3

Midten av stigen

Median-spilleren er Gold III

Mest vanlig rangering
Gold IV
8,3%
Topprangering
Challenger
0,017%
Spillere talt
17 107 381
Ranked Solo/Duo · All servers

Data per 8. november 2026Sist vurdert 8. november 2026

Ranked Solo/Duo · All servers

2026 Season 3 · 8. november 2026

All 15 servers we could read, combined: EU West, North America, Korea, EU Nordic & East, Brazil, Latin America North, Latin America South, Japan, Oceania, Turkey, Russia, Middle East, Southeast Asia, Taiwan, Vietnam

  1. 3,8%
    LoL Iron rank emblem
  2. 15,8%
    LoL Bronze rank emblem
  3. 20,6%
    LoL Silver rank emblem
  4. 23,3%
    LoL Gold rank emblem
  5. 18,4%
    LoL Platinum rank emblem
  6. 13,6%
    LoL Emerald rank emblem
  7. 3,9%
    LoL Diamond rank emblem
  8. 0,55%
    LoL Master rank emblem
  9. 0,04%
    LoL Grandmaster rank emblem
  10. 0,017%
    LoL Challenger rank emblem
League of Legends-rangeringsfordeling — Ranked Solo/Duo · All servers
Rangering% av spillerePlassering
LoL Challenger rank emblem
Challenger
0,017%Topp 0,017%
LoL Grandmaster rank emblem
Grandmaster
0,04%Topp 0,057%
LoL Master rank emblem
Master
0,55%Topp 0,61%
LoL Diamond rank emblem
Diamond I
0,58%Topp 1,2%
LoL Diamond rank emblem
Diamond II
1,3%Topp 2,5%
LoL Diamond rank emblem
Diamond III
0,6%Topp 3,1%
LoL Diamond rank emblem
Diamond IV
1,4%Topp 4,6%
LoL Emerald rank emblem
Emerald I
3,3%Topp 7,9%
LoL Emerald rank emblem
Emerald II
2,1%Topp 10%
LoL Emerald rank emblem
Emerald III
2,8%Topp 12,8%
LoL Emerald rank emblem
Emerald IV
5,4%Topp 18,1%
LoL Platinum rank emblem
Platinum I
2,6%Topp 20,8%
LoL Platinum rank emblem
Platinum II
3,8%Topp 24,6%
LoL Platinum rank emblem
Platinum III
4,6%Topp 29,2%
LoL Platinum rank emblem
Platinum IV
7,4%Topp 36,6%
LoL Gold rank emblem
Gold I
3,7%Topp 40,3%
LoL Gold rank emblem
Gold II
5,3%Topp 45,6%
LoL Gold rank emblem
Gold III
5,9%Topp 51,6%
LoL Gold rank emblem
Gold IV
8,3%Topp 59,8%
LoL Silver rank emblem
Silver I
4,2%Topp 64,1%
LoL Silver rank emblem
Silver II
5,2%Topp 69,3%
LoL Silver rank emblem
Silver III
5,2%Topp 74,5%
LoL Silver rank emblem
Silver IV
5,9%Topp 80,4%
LoL Bronze rank emblem
Bronze I
3,5%Topp 83,9%
LoL Bronze rank emblem
Bronze II
4%Topp 87,9%
LoL Bronze rank emblem
Bronze III
3,8%Topp 91,6%
LoL Bronze rank emblem
Bronze IV
4,6%Topp 96,2%
LoL Iron rank emblem
Iron I
1,8%Topp 98%
LoL Iron rank emblem
Iron II
1%Topp 99%
LoL Iron rank emblem
Iron III
0,51%Topp 99,5%
LoL Iron rank emblem
Iron IV
0,48%Topp 100%

Målt av BoostRoyal fra det offisielle API-et. Riot's API returns at most 10,000 Master players per server, so Master is undercounted on: EU West, North America, Korea, EU Nordic & East, Brazil, Vietnam. Kilder: Riot Games API — league-v4 entries

Din rangering

Hvor sjelden er rangeringen din?

LoL Gold rank emblem
Gold III
Topp 51,6%
bedre enn 48,4% av rangerte spillere
Hvor lang tid tar en klatring?→Vil du ha en sjeldnere rangering? Se din boost-pris→
Etter server

Hvordan serverne sammenlignes

Den samme rangeringen er sjeldnere på enkelte servere enn andre. Hver server telles separat, fra samme kilde og på samme dag.

ServerSpillere taltMedianrangeringEmerald+Diamond+Master+
EU West3 886 567Gold III17,6%4,2%0,28%
North America1 736 695Gold IV16,8%4,2%0,63%
Korea3 395 512Gold III18,1%4,3%0,32%
EU Nordic & East1 660 112Gold III18,4%4,6%0,64%
Brazil1 292 414Gold III18,3%4,7%0,83%
Latin America North837 858Gold III19,3%5,1%0,99%
Latin America South882 567Gold III18,5%5%1,1%
Japan316 774Gold III19,8%5,5%1,1%
Oceania209 391Gold III17,9%4,8%0,99%
Turkey918 309Gold III19,3%4,9%0,75%
Russia226 353Gold III18,7%4,4%0,66%
Middle East54 567Gold III20,1%5,1%1%
Southeast Asia377 415Gold IV17,4%4,4%0,95%
Taiwan300 310Gold III18,5%4,9%0,96%
Vietnam1 012 537Gold III19,8%5,6%1,1%
Leser stigen

Why our numbers differ from other sites

Most distribution charts come from a tracker that only knows the players who looked themselves up, which skews towards keen players and high ranks. We ask Riot's ranked API how many players hold each division, so every ranked account on a server counts once, including the ones nobody ever searched for. The one exception is Master on the largest servers, where the API stops at 10,000 players.

Master, Grandmaster and Challenger

The top three tiers are not divisions. Master is open to anyone who reaches it, while Grandmaster and Challenger are fixed-size leaderboards per server, so their share depends on how big the server is. That is why the same rank reads as rarer on a large server than on a small one.

Metodikk

Hvor disse tallene kommer fra

Counted from Riot Games' league-v4 API: for every server and every division from Iron IV to Diamond I we count the ranked Solo/Duo entries, and we read Master, Grandmaster and Challenger from their league endpoints. A player is counted once on the server they play on, in the division they currently hold this split. Riot's API returns at most 10,000 Master players per server, so Master is undercounted on the largest servers; those tables say so. The share of a division is its player count divided by all ranked players counted. Refreshed weekly; the date on each table is the day it was counted.

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Where does this League of Legends rank distribution come from?

From Riot's own ranked API. We count the players in every division on every server we can read, rather than sampling players who visited a stats site, and refresh the count every week.

Does the distribution include Flex queue?

No. These tables are Ranked Solo/Duo, which is the queue most players mean when they talk about their rank. Flex has its own separate ladder.

Why is Challenger rarer on some servers than others?

Grandmaster and Challenger hold a fixed number of players per server. On a server with millions of ranked players that fixed number is a tiny fraction; on a smaller server the same number of slots is a larger share.

Does the distribution change during a season?

Yes. Right after a ranked reset players are bunched lower down, and the ladder spreads out as the split goes on. That is why we recount every week and date each table.