Competition in League of Legends
The ELO boost scene benefits well from the competition which is present
on every level of League of Legends between casual players and professional as
well. The goal is always different. In the first period of the game, some race
each other to reach a high number of number wins or who will be the first to
reach level 30? But not just ELO boosters but Riot also benefits from the
on-going competition. Some race with the number of skins they get from the
store, others buy champions from Riot or Influence Points to race with the
number of champions they have with their friends. So as it turns out,
competition is a great factor in the game, it makes the game going at an extra
speed since it gives extra motivation to everyone who participates in it. In
fact, this particular phenomenon is present in every successful game today. The
main area for this in League of Legends, is of course the ranked game modes.
Since there are 8 tiers in the game (Unranked, Bronze, Silver, Gold, Platinum,
Diamond, Master and Challenger) this makes it easy to see and make difference
between the coolness a skilfulness of each competing player. Each tier has 5
divisions which make the race even more precise. (You can be Gold 1 which means
you are best of gold, or if you are Gold 5 that means you barely got there, you
can fall back to silver 1 easily.) The reason behind the shiny tiers is that
the better piece of metal your tier is made of, the cooler you will look in
front of your friends. This fact that you want to look awesome o your profile
in front of everyone will want you to play more and spend more while doing that
which is great for Riot. In conclusion, it is easy to see that any kind of
competition that you participate in, while playing the game helps the success
of the game and Riot. And the same goes for ELO boost. To achieve ultimate
results in short time, by buying an ELO boost you can be in a top tier in no
time. This creates a competition for the speed of ELO boosting which is another
interesting story for another time.
June 22, 2017